The Fallen Thorn
The Fallen Thorn
The Fallen Thorn is a pixel art open world RPG about exploration, dungeon delving, resource gathering, collecting randomly generated loot using a prefix/suffix system and building a town for yourself.
The main focus would be to find dungeons and clear them, collecting powerful artefacts called a Thorn from the boss. These Thorns give the player different powers and bonuses and will be the main driving factor behind story progression.
For the Game jam, we’ve had to cut out a lot of features including functionality to the Thorn due to time restrictions, but hopefully you can see the general direction this project is pointing towards.
Controls
WASD or Arrows to move.
Left click will attack in the direction your mouse is pointing.
SPACE BAR to Dash.
E to interact with objects and characters.
Q to enter the Shadow Realm
TAB to open inventory.
Participants
Stahliboi - Story Writing and insane amount of Pixal Art
MattManV8 - Story Writing and Development
FunkyCrunchy - Development
Wiktoriazac - the amazing music
Status | Prototype |
Platforms | HTML5 |
Authors | Matt, Stahliboi, wiktoriazac, funkycrunchy |
Genre | Adventure, Action, Role Playing |
Made with | Godot |
Tags | 2D, Atmospheric, Exploration, Fantasy, Pixel Art, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Development log
- What's nextAug 02, 2024
Comments
Log in with itch.io to leave a comment.
the world you build is beautiful and coherent, I wish the combat would include some animation cancelling with dashing, and a consistent way to heal all the damage that I take.
there is an issue with AZERTY kerboard: your engine automatically put ZQSD for movement (which is the equivalent of WASD on qwerty keyboards) but the button for shadow realm shift is also Q and doesn't change, So it took me a bit of time to understand why my screen lost colors sometimes lmao
There is potential in this game !
I like it! Cool art, animations, and soundtrack! :)
Beautiful art, amazing music and great animations, well done! I wish it was a bit easier cause I always die after three to four goblins and I want to see more of the world, I've died 5 times so far, also I can't seem to interact with the dungeon door or the big crystal thing.
Beautiful game, I'm jealous of your pixel art and music making, your entire team should be proud!